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Head to head

Record of Lodoss War Online vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2016 · 10 years ago
August 2019 · 7 years ago

Daily players

No population data
350 – 1k

Estimated players

12
67.1kUp 0.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Record of Lodoss War OnlineState of Survival

Record of Lodoss War Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~12
August 2026~12Up 20%
July 2026~10

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.9kUp 0.5%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Record of Lodoss War Online
State of Survival
98Down 22%

State of Survival currently has 98 peak concurrent Steam players; no comparable data is tracked for Record of Lodoss War Online.

Discord members

Record of Lodoss War Online
State of Survival
225.9kDown 0.1%

State of Survival currently has 225,915 Discord members; no comparable data is tracked for Record of Lodoss War Online.

Twitch viewers

Record of Lodoss War Online
State of Survival
0Down 100%

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Record of Lodoss War Online.

How these estimates are made

Record of Lodoss War Online

Record of Lodoss War Online is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 350 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.