Head to head
Rec Room vs WWII Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126.8k | Down 1.0% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
WWII Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~5.7k | |
| August 2026 | ~5.7k | Up 11% |
| July 2026 | ~5.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 143Up 347%
- WWII Online
- 16Up 33%
Rec Room currently has about 8.9× as many peak concurrent Steam players as WWII Online — 143 vs 16.
Discord members
- Rec Room
- 195.6kUp 0.3%
- WWII Online
- 12.6kUp 0.2%
Rec Room currently has about 16× as many Discord members as WWII Online — 195,645 vs 12,599.
Reddit members
- Rec Room
- 72.6kUp 0.7%
- WWII Online
- —
Rec Room currently has 72,592 subreddit members; no comparable data is tracked for WWII Online.
Twitch viewers
- Rec Room
- 2Up 100%
- WWII Online
- 0
Rec Room currently has 2 live Twitch viewers, while WWII Online has 0.
YouTube subscribers
- Rec Room
- 616kUp 0.3%
- WWII Online
- 22.2k
Rec Room currently has about 28× as many YouTube subscribers as WWII Online — 616,000 vs 22,200.
How these estimates are made
Rec Room
Rec Room is estimated to have 120 – 430 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
WWII Online
WWII Online is estimated to have 28 – 97 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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