Head to head
Rec Room vs World Wide Hack
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Browser
- Windows
- macOS
- Linux
Platforms
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~127.7k | Down 0.8% |
| July 2026 | ~128.7k | — |
World Wide Hack
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~227 | Up 19% |
| July 2026 | ~191 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 112Down 48%
- World Wide Hack
- 0
Rec Room currently has 112 peak concurrent Steam players, while World Wide Hack has 0.
Discord members
- Rec Room
- 195.2kUp 0.5%
- World Wide Hack
- 910Down 0.1%
Rec Room currently has about 215× as many Discord members as World Wide Hack — 195,207 vs 910.
Reddit members
- Rec Room
- 72.3kUp 0.9%
- World Wide Hack
- —
Rec Room currently has 72,322 subreddit members; no comparable data is tracked for World Wide Hack.
Twitch viewers
- Rec Room
- 0Down 100%
- World Wide Hack
- —
Rec Room currently has 0 live Twitch viewers; no comparable data is tracked for World Wide Hack.
YouTube subscribers
- Rec Room
- 615kUp 0.3%
- World Wide Hack
- 56Down 1.8%
Rec Room currently has about 10982× as many YouTube subscribers as World Wide Hack — 615,000 vs 56.
How these estimates are made
Rec Room
Rec Room is estimated to have 290 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World Wide Hack
World Wide Hack is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


