Head to head
Rec Room vs Wide Cross
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Windows
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~125.8k | Down 0.5% |
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Wide Cross
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18 | |
| September 2026 | ~18 | Down 5.3% |
| August 2026 | ~19 | Up 5.6% |
| July 2026 | ~18 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 37Down 67%
- Wide Cross
- 0
Rec Room currently has 37 peak concurrent Steam players, while Wide Cross has 0.
Discord members
- Rec Room
- 196.7kUp 0.6%
- Wide Cross
- —
Rec Room currently has 196,700 Discord members; no comparable data is tracked for Wide Cross.
Reddit members
- Rec Room
- 73.1kUp 0.9%
- Wide Cross
- —
Rec Room currently has 73,134 subreddit members; no comparable data is tracked for Wide Cross.
Twitch viewers
- Rec Room
- 3Up 50%
- Wide Cross
- —
Rec Room currently has 3 live Twitch viewers; no comparable data is tracked for Wide Cross.
YouTube subscribers
- Rec Room
- 619kUp 0.7%
- Wide Cross
- —
Rec Room currently has 619,000 YouTube subscribers; no comparable data is tracked for Wide Cross.
How these estimates are made
Rec Room
Rec Room is estimated to have 190 – 680 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wide Cross
Wide Cross is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


