Head to head
Rec Room vs Total Battle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Windows
- Browser
- Android
- iOS
Platforms
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~126.9k | Down 0.9% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Total Battle
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.4k | Up 3.0% |
| August 2026 | ~3.3k | Up 2.8% |
| July 2026 | ~3.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 111Up 226%
- Total Battle
- —
Rec Room currently has 111 peak concurrent Steam players; no comparable data is tracked for Total Battle.
Discord members
- Rec Room
- 195.7kUp 0.3%
- Total Battle
- —
Rec Room currently has 195,720 Discord members; no comparable data is tracked for Total Battle.
Reddit members
- Rec Room
- 72.6kUp 0.8%
- Total Battle
- —
Rec Room currently has 72,626 subreddit members; no comparable data is tracked for Total Battle.
Twitch viewers
- Rec Room
- 0Down 100%
- Total Battle
- 0
Rec Room currently has 0 live Twitch viewers, while Total Battle has 0.
YouTube subscribers
- Rec Room
- 616kUp 0.3%
- Total Battle
- —
Rec Room currently has 616,000 YouTube subscribers; no comparable data is tracked for Total Battle.
How these estimates are made
Rec Room
Rec Room is estimated to have 280 – 980 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Total Battle
Total Battle is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


