Head to head
Realm of the Mad God vs Zula
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Realm of the Mad God
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~36.6k | Up 2.5% |
| August 2026 | ~35.7k | Up 19% |
| July 2026 | ~30k | — |
Zula
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~77.6k | |
| August 2026 | ~77.6k | |
| July 2026 | ~77.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Realm of the Mad God
- 1.9kUp 25%
- Zula
- 116
Realm of the Mad God currently has about 16× as many peak concurrent Steam players as Zula — 1,896 vs 116.
Discord members
- Realm of the Mad God
- 67.4kUp 0.4%
- Zula
- 1.3kUp 0.9%
Realm of the Mad God currently has about 50× as many Discord members as Zula — 67,396 vs 1,341.
Reddit members
- Realm of the Mad God
- 93.2kUp 0.4%
- Zula
- —
Realm of the Mad God currently has 93,203 subreddit members; no comparable data is tracked for Zula.
Twitch viewers
- Realm of the Mad God
- 280Up 259%
- Zula
- 2Up 100%
Realm of the Mad God currently has about 140× as many live Twitch viewers as Zula — 280 vs 2.
YouTube subscribers
- Realm of the Mad God
- 12.4k
- Zula
- 765k
Zula currently has about 62× as many YouTube subscribers as Realm of the Mad God — 765,000 vs 12,400.
How these estimates are made
Realm of the Mad God
Realm of the Mad God is estimated to have 5k – 18k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Zula
Zula is estimated to have 280 – 990 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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