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Head to head

RayCity vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2006 · 20 years ago
September 2018 · 8 years ago

Daily players

No population data
82 – 38k

Estimated players

—
49.3kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

RayCityRise of Kingdoms

RayCity

Average monthly estimated players
MonthEstimated playersChange
October 2026——
September 2026——
August 2026——
July 2026——

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
October 2026~49.2kUp 0.4%
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

RayCity
0
Rise of Kingdoms
0Down 100%

RayCity currently has 0 live Twitch viewers, while Rise of Kingdoms has 0.

YouTube subscribers

RayCity
—
Rise of Kingdoms
399kUp 0.8%

Rise of Kingdoms currently has 399,000 YouTube subscribers; no comparable data is tracked for RayCity.

How these estimates are made

RayCity

Not enough data collected to estimate this game yet.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Compare two other games

Related games

From the same developers or publishers.