Head to head
Rappelz vs Stick Fight: The Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Rappelz
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.8k | Up 17% |
| July 2026 | ~2.4k | — |
Stick Fight: The Game
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~50.4k | Up 1.6% |
| July 2026 | ~49.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rappelz
- 9Down 18%
- Stick Fight: The Game
- 440Up 22%
Stick Fight: The Game currently has about 49× as many peak concurrent Steam players as Rappelz — 440 vs 9.
Discord members
- Rappelz
- 10.6kUp 0.7%
- Stick Fight: The Game
- —
Rappelz currently has 10,632 Discord members; no comparable data is tracked for Stick Fight: The Game.
Reddit members
- Rappelz
- 325Up 0.3%
- Stick Fight: The Game
- 5.9kUp 0.4%
Stick Fight: The Game currently has about 18× as many subreddit members as Rappelz — 5,913 vs 325.
Twitch viewers
- Rappelz
- 4
- Stick Fight: The Game
- 13Down 62%
Stick Fight: The Game currently has about 3.3× as many live Twitch viewers as Rappelz — 13 vs 4.
YouTube subscribers
- Rappelz
- 2.2kUp 0.4%
- Stick Fight: The Game
- 377kUp 3.9%
Stick Fight: The Game currently has about 168× as many YouTube subscribers as Rappelz — 377,000 vs 2,240.
How these estimates are made
Rappelz
Rappelz is estimated to have 25 – 88 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stick Fight: The Game
Stick Fight: The Game is estimated to have 1k – 4k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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