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Head to head

Rail Nation vs Runescape

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
January 2001 · 26 years ago

Daily players

No population data
9k – 30k

Estimated players

580
105.9kDown 0.3%

Available on

  • Browser
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

Rail NationRunescape

Rail Nation

Average monthly estimated players
MonthEstimated playersChange
August 2026~580

Runescape

Average monthly estimated players
MonthEstimated playersChange
August 2026~107.8kUp 1.0%
July 2026~106.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Rail Nation
5.7k
Runescape
265kUp 0.4%

Runescape currently has about 47× as many YouTube subscribers as Rail Nation — 265,000 vs 5,660.

Steam concurrent players

Rail Nation
Runescape
3.3kUp 22%

Runescape currently has 3,266 peak concurrent Steam players; no comparable data is tracked for Rail Nation.

Discord members

Rail Nation
Runescape
127.8kUp 2.4%

Runescape currently has 127,817 Discord members; no comparable data is tracked for Rail Nation.

Reddit members

Rail Nation
Runescape
402.9kUp 0.7%

Runescape currently has 402,895 subreddit members; no comparable data is tracked for Rail Nation.

Twitch viewers

Rail Nation
Runescape
1.2kDown 19%

Runescape currently has 1,195 live Twitch viewers; no comparable data is tracked for Rail Nation.

How these estimates are made

Rail Nation

Rail Nation is estimated to have 11 – 5k players a day. Around 5k – 530k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Runescape

Runescape is estimated to have 9k – 30k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.