Head to head
Raid Land vs Zero-based World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~34.4k | Down 1.6% |
| October 2026 | ~35k | Down 0.3% |
| September 2026 | ~35.1k | Down 0.1% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Zero-based World
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~33 | Down 2.9% |
| October 2026 | ~34 | Up 3.0% |
| September 2026 | ~33 | |
| August 2026 | ~33 | |
| July 2026 | ~33 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Raid Land
- 0
- Zero-based World
- 0
Raid Land currently has 0 peak concurrent Steam players, while Zero-based World has 0.
Discord members
- Raid Land
- 160.1kDown 2.1%
- Zero-based World
- 43Down 4.4%
Raid Land currently has about 3724× as many Discord members as Zero-based World — 160,147 vs 43.
Reddit members
- Raid Land
- 577Up 0.2%
- Zero-based World
- —
Raid Land currently has 577 subreddit members; no comparable data is tracked for Zero-based World.
YouTube subscribers
- Raid Land
- 16.5kUp 0.6%
- Zero-based World
- 49
Raid Land currently has about 337× as many YouTube subscribers as Zero-based World — 16,500 vs 49.
How these estimates are made
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Zero-based World
Zero-based World is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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