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Head to head

Raid Land vs The Cycle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
September 2019 · 7 years ago

Daily players

No population data
3 – 9

Estimated players

35kDown 0.1%
6.9k

Available on

  • Browser
  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

Raid LandThe Cycle

Raid Land

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k

The Cycle

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.9k
August 2026~6.9k
July 2026~6.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Raid Land
1
The Cycle
1

Raid Land and The Cycle are nearly even on peak concurrent Steam players — 1 vs 1.

Discord members

Raid Land
163.5k
The Cycle

Raid Land currently has 163,500 Discord members; no comparable data is tracked for The Cycle.

Reddit members

Raid Land
574
The Cycle
6kUp 0.2%

The Cycle currently has about 11× as many subreddit members as Raid Land — 6,044 vs 574.

YouTube subscribers

Raid Land
16.4k
The Cycle
17.3k

Raid Land and The Cycle are nearly even on YouTube subscribers — 16,400 vs 17,300.

Twitch viewers

Raid Land
The Cycle
0Down 100%

The Cycle currently has 0 live Twitch viewers; no comparable data is tracked for Raid Land.

How these estimates are made

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Cycle

The Cycle is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.