Head to head
Raid Land vs Star Trek Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Windows
- macOS
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Star Trek Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~17.6k | Up 0.7% |
| July 2026 | ~17.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Raid Land
- 0
- Star Trek Online
- 1.4kDown 3.8%
Raid Land currently has 0 peak concurrent Steam players, while Star Trek Online has 1,350.
Discord members
- Raid Land
- 163.5k
- Star Trek Online
- 14.1kUp 2.9%
Raid Land currently has about 12× as many Discord members as Star Trek Online — 163,460 vs 14,092.
Reddit members
- Raid Land
- 574
- Star Trek Online
- 68.2kUp 0.6%
Star Trek Online currently has about 119× as many subreddit members as Raid Land — 68,243 vs 574.
YouTube subscribers
- Raid Land
- 16.4kUp 0.6%
- Star Trek Online
- 36.2kUp 0.3%
Star Trek Online currently has about 2.2× as many YouTube subscribers as Raid Land — 36,200 vs 16,400.
Twitch viewers
- Raid Land
- —
- Star Trek Online
- 51Up 2.0%
Star Trek Online currently has 51 live Twitch viewers; no comparable data is tracked for Raid Land.
How these estimates are made
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Star Trek Online
Star Trek Online is estimated to have 4k – 13k players a day. Around 380k – 970k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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