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Head to head

Raid Land vs Sovereign Elect

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
July 2024 · 2 years ago

Daily players

No population data
No population data

Estimated players

35.1kDown 0.4%
12

Available on

  • Browser
  • Windows
  • macOS
  • Windows

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Raid LandSovereign Elect

Raid Land

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.1k
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k—

Sovereign Elect

Average monthly estimated players
MonthEstimated playersChange
October 2026~13Down 7.1%
September 2026~14
August 2026~14Down 6.7%
July 2026~15—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Raid Land
0
Sovereign Elect
0Down 100%

Raid Land currently has 0 peak concurrent Steam players, while Sovereign Elect has 0.

Discord members

Raid Land
163.7k
Sovereign Elect
23Down 12%

Raid Land currently has about 7116× as many Discord members as Sovereign Elect — 163,678 vs 23.

Reddit members

Raid Land
576Up 0.3%
Sovereign Elect
—

Raid Land currently has 576 subreddit members; no comparable data is tracked for Sovereign Elect.

YouTube subscribers

Raid Land
16.4k
Sovereign Elect
—

Raid Land currently has 16,400 YouTube subscribers; no comparable data is tracked for Sovereign Elect.

How these estimates are made

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sovereign Elect

Sovereign Elect is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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