Head to head
Raid Land vs Screeps: World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~35.1k | Down 0.2% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Screeps: World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.1k | Up 1.8% |
| August 2026 | ~3k | Down 0.2% |
| July 2026 | ~3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Raid Land
- 0
- Screeps: World
- 81Up 69%
Raid Land currently has 0 peak concurrent Steam players, while Screeps: World has 81.
Discord members
- Raid Land
- 163.5k
- Screeps: World
- 7.2k
Raid Land currently has about 23× as many Discord members as Screeps: World — 163,539 vs 7,151.
Reddit members
- Raid Land
- 575Up 0.2%
- Screeps: World
- 5.3kUp 0.2%
Screeps: World currently has about 9.1× as many subreddit members as Raid Land — 5,251 vs 575.
YouTube subscribers
- Raid Land
- 16.4k
- Screeps: World
- 1.4k
Raid Land currently has about 12× as many YouTube subscribers as Screeps: World — 16,400 vs 1,400.
Twitch viewers
- Raid Land
- —
- Screeps: World
- 0
Screeps: World currently has 0 live Twitch viewers; no comparable data is tracked for Raid Land.
How these estimates are made
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Screeps: World
Screeps: World is estimated to have 200 – 700 players a day. Around 53k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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