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Head to head

Ragnarok: The New World vs Zezenia Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 3 months ago
July 2016 · 10 years ago

Daily players

12k – 41k
13 – 44

Estimated players

90.5kUp 3.3%
372Up 2.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Ragnarok: The New WorldZezenia Online

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
October 2026~88.7kUp 2.2%
September 2026~86.8kUp 2.4%
August 2026~84.7kUp 26%
July 2026~67.1k—

Zezenia Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~369Down 1.1%
September 2026~373Up 0.3%
August 2026~372Down 1.3%
July 2026~377—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok: The New World
5.4kDown 34%
Zezenia Online
6Down 33%

Ragnarok: The New World currently has about 897× as many peak concurrent Steam players as Zezenia Online — 5,384 vs 6.

Discord members

Ragnarok: The New World
340.1kDown 1.2%
Zezenia Online
1.4kDown 0.5%

Ragnarok: The New World currently has about 244× as many Discord members as Zezenia Online — 340,138 vs 1,395.

Twitch viewers

Ragnarok: The New World
22Down 97%
Zezenia Online
0Down 100%

Ragnarok: The New World currently has 22 live Twitch viewers, while Zezenia Online has 0.

How these estimates are made

Ragnarok: The New World

Ragnarok: The New World is estimated to have 12k – 41k players a day. Around 32k – 82k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zezenia Online

Zezenia Online is estimated to have 13 – 44 players a day. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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