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Head to head

Ragnarok: The New World vs War Online Pacific

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
January 2019 · 8 years ago

Daily players

14k – 50k
No population data

Estimated players

88.1kDown 1.6%
7

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Ragnarok: The New WorldWar Online Pacific

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.5kUp 3.3%
August 2026~84.7kUp 26%
July 2026~67.1k

War Online Pacific

Average monthly estimated players
MonthEstimated playersChange
September 2026~7Down 13%
August 2026~8Up 14%
July 2026~7

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok: The New World
4.9kDown 18%
War Online Pacific
0

Ragnarok: The New World currently has 4,856 peak concurrent Steam players, while War Online Pacific has 0.

Discord members

Ragnarok: The New World
344.6kDown 1.1%
War Online Pacific

Ragnarok: The New World currently has 344,626 Discord members; no comparable data is tracked for War Online Pacific.

Twitch viewers

Ragnarok: The New World
22Down 54%
War Online Pacific

Ragnarok: The New World currently has 22 live Twitch viewers; no comparable data is tracked for War Online Pacific.

How these estimates are made

Ragnarok: The New World

Ragnarok: The New World is estimated to have 14k – 50k players a day. Around 30k – 76k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Online Pacific

War Online Pacific is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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