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Head to head

Ragnarok: The New World vs sZone Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
December 2015 · 11 years ago

Daily players

13k – 44k
No population data

Estimated players

87.3kUp 1.4%
727

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Ragnarok: The New WorldsZone Online

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
October 2026~86.9kUp 0.2%
September 2026~86.8kUp 2.4%
August 2026~84.7kUp 26%
July 2026~67.1k—

sZone Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~727Down 0.1%
September 2026~728
August 2026~728
July 2026~728—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok: The New World
5kDown 14%
sZone Online
0

Ragnarok: The New World currently has 5,039 peak concurrent Steam players, while sZone Online has 0.

Discord members

Ragnarok: The New World
344.3kDown 0.8%
sZone Online
—

Ragnarok: The New World currently has 344,256 Discord members; no comparable data is tracked for sZone Online.

Twitch viewers

Ragnarok: The New World
26Down 67%
sZone Online
0

Ragnarok: The New World currently has 26 live Twitch viewers, while sZone Online has 0.

How these estimates are made

Ragnarok: The New World

Ragnarok: The New World is estimated to have 13k – 44k players a day. Around 31k – 80k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

sZone Online

sZone Online is showing no measurable concurrent players on Steam. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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