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Head to head

Ragnarok: The New World vs Ryzom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
September 2004 · 22 years ago

Daily players

16k – 56k
15 – 53

Estimated players

85.1kUp 2.1%
194Down 8.0%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Ragnarok: The New WorldRyzom

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
September 2026~87.4kUp 3.2%
August 2026~84.7kUp 26%
July 2026~67.1k

Ryzom

Average monthly estimated players
MonthEstimated playersChange
September 2026~204Up 0.5%
August 2026~203Up 0.5%
July 2026~202

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok: The New World
7kUp 2.3%
Ryzom
6Down 25%

Ragnarok: The New World currently has about 1160× as many peak concurrent Steam players as Ryzom — 6,960 vs 6.

Discord members

Ragnarok: The New World
344.2kDown 1.2%
Ryzom
413Down 0.2%

Ragnarok: The New World currently has about 833× as many Discord members as Ryzom — 344,190 vs 413.

Twitch viewers

Ragnarok: The New World
84Up 155%
Ryzom
0Down 100%

Ragnarok: The New World currently has 84 live Twitch viewers, while Ryzom has 0.

YouTube subscribers

Ragnarok: The New World
Ryzom
345

Ryzom currently has 345 YouTube subscribers; no comparable data is tracked for Ragnarok: The New World.

How these estimates are made

Ragnarok: The New World

Ragnarok: The New World is estimated to have 16k – 56k players a day. Around 30k – 77k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ryzom

Ryzom is estimated to have 15 – 53 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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