Head to head
Ragnarok Re:Start vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ragnarok Re:Start
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~19 | |
| September 2026 | ~19 | |
| August 2026 | ~19 | |
| July 2026 | ~19 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40.6k | Up 4.3% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ragnarok Re:Start
- 0
- Stalzone
- 20.7kUp 26%
Ragnarok Re:Start currently has 0 peak concurrent Steam players, while Stalzone has 20,714.
Discord members
- Ragnarok Re:Start
- —
- Stalzone
- 58.9kUp 1.1%
Stalzone currently has 58,938 Discord members; no comparable data is tracked for Ragnarok Re:Start.
Reddit members
- Ragnarok Re:Start
- —
- Stalzone
- 3.9kUp 8.0%
Stalzone currently has 3,937 subreddit members; no comparable data is tracked for Ragnarok Re:Start.
Twitch viewers
- Ragnarok Re:Start
- —
- Stalzone
- 4.2kUp 141%
Stalzone currently has 4,193 live Twitch viewers; no comparable data is tracked for Ragnarok Re:Start.
YouTube subscribers
- Ragnarok Re:Start
- —
- Stalzone
- 3.7kUp 3.4%
Stalzone currently has 3,680 YouTube subscribers; no comparable data is tracked for Ragnarok Re:Start.
How these estimates are made
Ragnarok Re:Start
Ragnarok Re:Start is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 60k – 210k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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