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Head to head

Ragnarok Online vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2002 · 24 years ago
February 2018 · 9 years ago

Daily players

180 – 640
320k – 1m

Estimated players

4.5kUp 1.5%
523.1kUp 2.0%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Ragnarok OnlineRust

Ragnarok Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.5kUp 21%
July 2026~3.7k

Rust

Average monthly estimated players
MonthEstimated playersChange
August 2026~542.1kDown 0.5%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok Online
68Down 21%
Rust
115.1kDown 14%

Rust currently has about 1692× as many peak concurrent Steam players as Ragnarok Online — 115,054 vs 68.

Reddit members

Ragnarok Online
40.3kUp 1.9%
Rust
708.3kUp 0.3%

Rust currently has about 18× as many subreddit members as Ragnarok Online — 708,346 vs 40,310.

Twitch viewers

Ragnarok Online
836Up 111%
Rust
12.3kDown 50%

Rust currently has about 15× as many live Twitch viewers as Ragnarok Online — 12,324 vs 836.

Discord members

Ragnarok Online
Rust
805kUp 1.0%

Rust currently has 805,043 Discord members; no comparable data is tracked for Ragnarok Online.

YouTube subscribers

Ragnarok Online
Rust
206kUp 0.5%

Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for Ragnarok Online.

How these estimates are made

Ragnarok Online

Ragnarok Online is estimated to have 180 – 640 players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 320k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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