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Ragnarok Journey vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
July 2026 · 2 months ago

Daily players

No population data
12k – 41k

Estimated players

32
85.1kDown 1.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Ragnarok JourneyRagnarok: The New World

Ragnarok Journey

Average monthly estimated players
MonthEstimated playersChange
October 2026~32Down 3.0%
September 2026~33Up 3.1%
August 2026~32Up 19%
July 2026~27—

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
October 2026~86.8k
September 2026~86.8kUp 2.4%
August 2026~84.7kUp 26%
July 2026~67.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok Journey
0
Ragnarok: The New World
5.6kUp 3.0%

Ragnarok Journey currently has 0 peak concurrent Steam players, while Ragnarok: The New World has 5,587.

Discord members

Ragnarok Journey
—
Ragnarok: The New World
344.3kDown 0.8%

Ragnarok: The New World currently has 344,256 Discord members; no comparable data is tracked for Ragnarok Journey.

Twitch viewers

Ragnarok Journey
—
Ragnarok: The New World
80Up 142%

Ragnarok: The New World currently has 80 live Twitch viewers; no comparable data is tracked for Ragnarok Journey.

How these estimates are made

Ragnarok Journey

Ragnarok Journey is showing no measurable concurrent players on Steam. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 12k – 41k players a day. Around 31k – 80k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.