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Head to head

Post Covid World vs Runescape

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
January 2001 · 26 years ago

Daily players

No population data
5k – 19k

Estimated players

—
106kDown 1.8%

Available on

  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Post Covid World
—
Runescape
2.1kDown 32%

Runescape currently has 2,098 peak concurrent Steam players; no comparable data is tracked for Post Covid World.

Discord members

Post Covid World
—
Runescape
129.6kUp 1.3%

Runescape currently has 129,578 Discord members; no comparable data is tracked for Post Covid World.

Reddit members

Post Covid World
—
Runescape
406.7kUp 0.8%

Runescape currently has 406,747 subreddit members; no comparable data is tracked for Post Covid World.

Twitch viewers

Post Covid World
—
Runescape
734Down 8.9%

Runescape currently has 734 live Twitch viewers; no comparable data is tracked for Post Covid World.

YouTube subscribers

Post Covid World
—
Runescape
266kUp 0.4%

Runescape currently has 266,000 YouTube subscribers; no comparable data is tracked for Post Covid World.

How these estimates are made

Post Covid World

Not enough data collected to estimate this game yet.

Runescape

Runescape is estimated to have 5k – 19k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

Related games

From the same developers or publishers.