Head to head
Polygon vs Raid Land
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Polygon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.4k | Down 2.1% |
| September 2026 | ~6.6k | Up 0.5% |
| August 2026 | ~6.5k | |
| July 2026 | ~6.5k | — |
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35.1k | |
| September 2026 | ~35.1k | Down 0.1% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Polygon
- 112Down 24%
- Raid Land
- 0Down 100%
Polygon currently has 112 peak concurrent Steam players, while Raid Land has 0.
Discord members
- Polygon
- 10.6kDown 0.3%
- Raid Land
- 163.7kUp 0.1%
Raid Land currently has about 16× as many Discord members as Polygon — 163,667 vs 10,554.
Twitch viewers
- Polygon
- 2
- Raid Land
- —
Polygon currently has 2 live Twitch viewers; no comparable data is tracked for Raid Land.
Reddit members
- Polygon
- —
- Raid Land
- 576Up 0.3%
Raid Land currently has 576 subreddit members; no comparable data is tracked for Polygon.
YouTube subscribers
- Polygon
- —
- Raid Land
- 16.4k
Raid Land currently has 16,400 YouTube subscribers; no comparable data is tracked for Polygon.
How these estimates are made
Polygon
Polygon is estimated to have 410 – 1k players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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