Head to head
Poké Everworld Online vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Poké Everworld Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~249 | Up 0.4% |
| September 2026 | ~248 | Up 2.1% |
| August 2026 | ~243 | Up 1.7% |
| July 2026 | ~239 | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~127k | Up 0.4% |
| September 2026 | ~126.5k | Down 1.3% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Poké Everworld Online
- 101Up 6.3%
- Rec Room
- 73.8kUp 1.1%
Rec Room currently has about 730× as many subreddit members as Poké Everworld Online — 73,752 vs 101.
Twitch viewers
- Poké Everworld Online
- 0
- Rec Room
- 4Down 60%
Poké Everworld Online currently has 0 live Twitch viewers, while Rec Room has 4.
YouTube subscribers
- Poké Everworld Online
- 2.4kUp 0.8%
- Rec Room
- 621kUp 0.3%
Rec Room currently has about 259× as many YouTube subscribers as Poké Everworld Online — 621,000 vs 2,400.
Steam concurrent players
- Poké Everworld Online
- —
- Rec Room
- 80Down 38%
Rec Room currently has 80 peak concurrent Steam players; no comparable data is tracked for Poké Everworld Online.
Discord members
- Poké Everworld Online
- —
- Rec Room
- 191.7kDown 2.4%
Rec Room currently has 191,663 Discord members; no comparable data is tracked for Poké Everworld Online.
How these estimates are made
Poké Everworld Online
Poké Everworld Online is estimated to have 5 – 2k players a day. Around 4k – 370k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rec Room
Rec Room is estimated to have 160 – 550 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


