Head to head
Pleasure Ran Online vs Scum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Pleasure Ran Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~516 | Up 2.6% |
| September 2026 | ~503 | Up 3.5% |
| August 2026 | ~486 | Up 3.4% |
| July 2026 | ~470 | — |
Scum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42.6k | Down 0.3% |
| September 2026 | ~42.7k | Down 0.8% |
| August 2026 | ~43k | Up 1.4% |
| July 2026 | ~42.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pleasure Ran Online
- 2.1kUp 3.4%
- Scum
- 67.9kDown 0.2%
Scum currently has about 33× as many Discord members as Pleasure Ran Online — 67,890 vs 2,059.
YouTube subscribers
- Pleasure Ran Online
- 475Up 1.7%
- Scum
- —
Pleasure Ran Online currently has 475 YouTube subscribers; no comparable data is tracked for Scum.
Steam concurrent players
- Pleasure Ran Online
- —
- Scum
- 11.1kUp 2.7%
Scum currently has 11,071 peak concurrent Steam players; no comparable data is tracked for Pleasure Ran Online.
Reddit members
- Pleasure Ran Online
- —
- Scum
- 53kUp 0.3%
Scum currently has 52,998 subreddit members; no comparable data is tracked for Pleasure Ran Online.
Twitch viewers
- Pleasure Ran Online
- —
- Scum
- 261Down 79%
Scum currently has 261 live Twitch viewers; no comparable data is tracked for Pleasure Ran Online.
How these estimates are made
Pleasure Ran Online
Pleasure Ran Online is estimated to have 2 – 1k players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Scum
Scum is estimated to have 28k – 98k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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