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PlayCrafter vs Stick Fight: The Game

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Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2017 · 9 years ago

Daily players

No population data
970 – 3k

Estimated players

9
51.4kUp 0.4%

Available on

  • Browser
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

PlayCrafterStick Fight: The Game

PlayCrafter

Average monthly estimated players
MonthEstimated playersChange
September 2026~9
August 2026~9
July 2026~9

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.8%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

PlayCrafter
86Down 1.1%
Stick Fight: The Game
381kUp 5.0%

Stick Fight: The Game currently has about 4430× as many YouTube subscribers as PlayCrafter — 381,000 vs 86.

Steam concurrent players

PlayCrafter
Stick Fight: The Game
388Up 24%

Stick Fight: The Game currently has 388 peak concurrent Steam players; no comparable data is tracked for PlayCrafter.

Reddit members

PlayCrafter
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has 5,924 subreddit members; no comparable data is tracked for PlayCrafter.

Twitch viewers

PlayCrafter
Stick Fight: The Game
1Down 91%

Stick Fight: The Game currently has 1 live Twitch viewers; no comparable data is tracked for PlayCrafter.

How these estimates are made

PlayCrafter

PlayCrafter is estimated to have 1 – 490 players a day. Around 690 – 73k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 970 – 3k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.