
Planet FightsVSBloodborne
Direct comparison between Planet Fights and Bloodborne. View their social activity, release status, platform availability, and other key details.
Game Status
Status
Planet Fights status is active.
Status
Bloodborne status is active.
Estimated Daily Players
Estimated Daily Players
We estimate that Planet Fights has currently around 1 players daily.
Based on current Steam data showing 1 concurrent player, with a peak of 5 players on 7/25/2023.
Estimated Daily Players
We estimate that Bloodborne has currently around 5k players daily.
Bloodborne is a PlayStation 4 exclusive action RPG released in 2015 by FromSoftware. Despite its classic status and active community, it is a single-player focused game with limited, session-based multiplayer features. The daily active player base has declined considerably due to its age and platform exclusivity, though it still supports a niche but dedicated player community for co-op and PvP features.
Social Score
Social activity comparison between Planet Fights and Bloodborne. Data includes social media activity, community discussions, and online mentions tracked over time.
Social score for Planet Fights
| Month | Social Score | Change |
|---|---|---|
No data | ||
Social score for Bloodborne
| Month | Social Score | Change |
|---|---|---|
| November 2025 | ~0 | |
| October 2025 | ~0 | 100.0% |
| September 2025 | ~34 | 45.2% |
| August 2025 | ~62 | 24.0% |
| July 2025 | ~50 |
Game Age
Age
Planet Fights was released in March 2023 (3 years ago).
Age
Bloodborne was released in March 2015 (11 years ago).
Platforms
Planet Fights is available on 1 platform.
Bloodborne is available on 1 platform.
Player Perspectives
Planet Fights offers 1 player perspective.
Bloodborne offers 1 player perspective.
Developers
Planet Fights has 1 developer.
Bloodborne has 1 developer.
Publishers
Planet Fights has 1 publisher.
Bloodborne has 2 publishers.
Categories
Planet Fights has 10 categories.
Compare different games
Select any two games from our database to view their comparison.








