Head to head
Pixel Worlds vs World Nations Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
- Windows
Categories
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.5k | |
| July 2026 | ~30.5k | — |
World Nations Game
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15 | |
| July 2026 | ~15 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 460Down 6.1%
- World Nations Game
- —
Pixel Worlds currently has 460 peak concurrent Steam players; no comparable data is tracked for World Nations Game.
Discord members
- Pixel Worlds
- 63.8kDown 1.4%
- World Nations Game
- —
Pixel Worlds currently has 63,800 Discord members; no comparable data is tracked for World Nations Game.
Reddit members
- Pixel Worlds
- 4.3kUp 0.7%
- World Nations Game
- —
Pixel Worlds currently has 4,327 subreddit members; no comparable data is tracked for World Nations Game.
Twitch viewers
- Pixel Worlds
- 2Down 85%
- World Nations Game
- —
Pixel Worlds currently has 2 live Twitch viewers; no comparable data is tracked for World Nations Game.
YouTube subscribers
- Pixel Worlds
- 138k
- World Nations Game
- —
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for World Nations Game.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World Nations Game
World Nations Game is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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