Head to head
Pixel Worlds vs Stormshot
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.7k | Up 0.1% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Stormshot
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.8k | |
| September 2026 | ~8.8k | Up 0.2% |
| August 2026 | ~8.8k | |
| July 2026 | ~8.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 883Up 89%
- Stormshot
- 20Down 66%
Pixel Worlds currently has about 44× as many peak concurrent Steam players as Stormshot — 883 vs 20.
Discord members
- Pixel Worlds
- 59.9kDown 5.1%
- Stormshot
- 33.3kDown 0.3%
Pixel Worlds currently has about 1.8× as many Discord members as Stormshot — 59,907 vs 33,321.
Reddit members
- Pixel Worlds
- 4.4kUp 1.1%
- Stormshot
- —
Pixel Worlds currently has 4,409 subreddit members; no comparable data is tracked for Stormshot.
Twitch viewers
- Pixel Worlds
- 1Down 92%
- Stormshot
- 0
Pixel Worlds currently has 1 live Twitch viewers, while Stormshot has 0.
YouTube subscribers
- Pixel Worlds
- 138k
- Stormshot
- 3.8k
Pixel Worlds currently has about 37× as many YouTube subscribers as Stormshot — 138,000 vs 3,770.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 8k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stormshot
Stormshot is estimated to have 160 – 550 players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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