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Head to head

Pixel Worlds vs Seal Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
July 2003 · 23 years ago

Daily players

2k – 6k
17 – 8k

Estimated players

30.3kUp 0.3%
1

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsSeal Online

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 2.1%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Seal Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026Down 100%
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
654Up 24%
Seal Online

Pixel Worlds currently has 654 peak concurrent Steam players; no comparable data is tracked for Seal Online.

Discord members

Pixel Worlds
63.4kDown 1.2%
Seal Online

Pixel Worlds currently has 63,375 Discord members; no comparable data is tracked for Seal Online.

Reddit members

Pixel Worlds
4.3kUp 0.8%
Seal Online

Pixel Worlds currently has 4,349 subreddit members; no comparable data is tracked for Seal Online.

Twitch viewers

Pixel Worlds
1Down 50%
Seal Online
1

Pixel Worlds and Seal Online are nearly even on live Twitch viewers — 1 vs 1.

YouTube subscribers

Pixel Worlds
138k
Seal Online

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Seal Online.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Seal Online

Seal Online is estimated to have 17 – 8k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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