Head to head
Pixel Worlds vs Runes of Legend
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Perspectives
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.6k | Down 0.1% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Runes of Legend
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.4k | Up 0.8% |
| September 2026 | ~4.4k | Up 1.1% |
| August 2026 | ~4.3k | Up 0.4% |
| July 2026 | ~4.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 788Up 50%
- Runes of Legend
- —
Pixel Worlds currently has 788 peak concurrent Steam players; no comparable data is tracked for Runes of Legend.
Discord members
- Pixel Worlds
- 59kDown 4.1%
- Runes of Legend
- 19.2kDown 1.7%
Pixel Worlds currently has about 3.1× as many Discord members as Runes of Legend — 59,001 vs 19,197.
Reddit members
- Pixel Worlds
- 4.4kUp 1.1%
- Runes of Legend
- —
Pixel Worlds currently has 4,425 subreddit members; no comparable data is tracked for Runes of Legend.
Twitch viewers
- Pixel Worlds
- 2Down 50%
- Runes of Legend
- —
Pixel Worlds currently has 2 live Twitch viewers; no comparable data is tracked for Runes of Legend.
YouTube subscribers
- Pixel Worlds
- 138k
- Runes of Legend
- —
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Runes of Legend.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 7k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runes of Legend
Runes of Legend is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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