Head to head
Pixel Worlds vs Pixels
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~30.4k | Down 0.9% |
| October 2026 | ~30.7k | |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Pixels
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~1.9k | |
| October 2026 | ~1.9k | |
| September 2026 | ~1.9k | |
| August 2026 | ~1.9k | Down 80% |
| July 2026 | ~9.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pixel Worlds
- 892Down 3.0%
- Pixels
- 0
Pixel Worlds currently has 892 peak concurrent Steam players, while Pixels has 0.
Discord members
- Pixel Worlds
- 59kDown 3.3%
- Pixels
- 45
Pixel Worlds currently has about 1310× as many Discord members as Pixels — 58,970 vs 45.
Reddit members
- Pixel Worlds
- 4.4kUp 1.2%
- Pixels
- —
Pixel Worlds currently has 4,435 subreddit members; no comparable data is tracked for Pixels.
Twitch viewers
- Pixel Worlds
- 0Down 100%
- Pixels
- 0
Pixel Worlds currently has 0 live Twitch viewers, while Pixels has 0.
YouTube subscribers
- Pixel Worlds
- 138k
- Pixels
- 18.6k
Pixel Worlds currently has about 7.4× as many YouTube subscribers as Pixels — 138,000 vs 18,600.
How these estimates are made
Pixel Worlds
Pixel Worlds is estimated to have 2k – 8k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixels
Pixels is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


