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Head to head

Last Oasis vs Perpetuum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2021 · 6 years ago
September 2014 · 12 years ago

Daily players

78 – 270
18 – 62

Estimated players

12.5kUp 3.6%
105Up 0.5%

Available on

  • Windows
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Last OasisPerpetuum

Last Oasis

Average monthly estimated players
MonthEstimated playersChange
September 2026~12.3k
August 2026~12.3kUp 18%
July 2026~10.4k—

Perpetuum

Average monthly estimated players
MonthEstimated playersChange
September 2026~105
August 2026~105Up 19%
July 2026~88—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Last Oasis
26Down 43%
Perpetuum
5Down 44%

Last Oasis currently has about 5.2× as many peak concurrent Steam players as Perpetuum — 26 vs 5.

Discord members

Last Oasis
28.1kUp 0.4%
Perpetuum
—

Last Oasis currently has 28,082 Discord members; no comparable data is tracked for Perpetuum.

Reddit members

Last Oasis
10.6k
Perpetuum
196Up 0.5%

Last Oasis currently has about 54× as many subreddit members as Perpetuum — 10,561 vs 196.

Twitch viewers

Last Oasis
0
Perpetuum
0

Last Oasis currently has 0 live Twitch viewers, while Perpetuum has 0.

YouTube subscribers

Last Oasis
9.4kDown 0.1%
Perpetuum
—

Last Oasis currently has 9,390 YouTube subscribers; no comparable data is tracked for Perpetuum.

How these estimates are made

Last Oasis

Last Oasis is estimated to have 78 – 270 players a day. Around 420k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Perpetuum

Perpetuum is estimated to have 18 – 62 players a day. Around 24k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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