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Head to head

Path of Exile 2 vs Warhammer 40,000: Space Wolf

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
October 2014 · 12 years ago

Daily players

46k – 160k
10 – 35

Estimated players

75.1kDown 1.5%
140

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Path of Exile 2Warhammer 40,000: Space Wolf

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~78.4kUp 98%
July 2026~39.7k

Warhammer 40,000: Space Wolf

Average monthly estimated players
MonthEstimated playersChange
August 2026~140Up 20%
July 2026~117

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Path of Exile 2
10.4kDown 69%
Warhammer 40,000: Space Wolf
3Down 25%

Path of Exile 2 currently has about 3483× as many peak concurrent Steam players as Warhammer 40,000: Space Wolf — 10,448 vs 3.

Twitch viewers

Path of Exile 2
1.3kUp 4.5%
Warhammer 40,000: Space Wolf

Path of Exile 2 currently has 1,325 live Twitch viewers; no comparable data is tracked for Warhammer 40,000: Space Wolf.

YouTube subscribers

Path of Exile 2
428kUp 0.5%
Warhammer 40,000: Space Wolf

Path of Exile 2 currently has 428,000 YouTube subscribers; no comparable data is tracked for Warhammer 40,000: Space Wolf.

How these estimates are made

Path of Exile 2

Path of Exile 2 is estimated to have 46k – 160k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warhammer 40,000: Space Wolf

Warhammer 40,000: Space Wolf is estimated to have 10 – 35 players a day. Around 37k – 95k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.