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Head to head

Path of Exile 2 vs War Inc. Battlezone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
June 2011 · 15 years ago

Daily players

130k – 470k
No population data

Estimated players

93.8kDown 10%
262

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Path of Exile 2War Inc. Battlezone

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~108.9kUp 37%
August 2026~79.8kUp 101%
July 2026~39.7k

War Inc. Battlezone

Average monthly estimated players
MonthEstimated playersChange
September 2026~262
August 2026~262Up 20%
July 2026~219

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Path of Exile 2
29.9kUp 22%
War Inc. Battlezone
0

Path of Exile 2 currently has 29,875 peak concurrent Steam players, while War Inc. Battlezone has 0.

Twitch viewers

Path of Exile 2
2.5kUp 29%
War Inc. Battlezone

Path of Exile 2 currently has 2,542 live Twitch viewers; no comparable data is tracked for War Inc. Battlezone.

YouTube subscribers

Path of Exile 2
430kUp 0.9%
War Inc. Battlezone

Path of Exile 2 currently has 430,000 YouTube subscribers; no comparable data is tracked for War Inc. Battlezone.

How these estimates are made

Path of Exile 2

Path of Exile 2 is estimated to have 130k – 470k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Inc. Battlezone

War Inc. Battlezone is showing no measurable concurrent players on Steam. Around 64k – 160k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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