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Head to head

Path of Exile 2 vs The Cycle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
September 2019 · 7 years ago

Daily players

44k – 160k
10 – 35

Estimated players

75kDown 1.8%
6.9k

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Path of Exile 2The Cycle

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
November 2026~71.3kDown 8.4%
October 2026~77.8kDown 25%
September 2026~103.8kUp 30%
August 2026~79.8kUp 101%
July 2026~39.7k—

The Cycle

Average monthly estimated players
MonthEstimated playersChange
November 2026~6.9k
October 2026~6.9k
September 2026~6.9k
August 2026~6.9k
July 2026~6.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Path of Exile 2
10.3kDown 69%
The Cycle
5Up 400%

Path of Exile 2 currently has about 2060× as many peak concurrent Steam players as The Cycle — 10,299 vs 5.

Twitch viewers

Path of Exile 2
805Down 75%
The Cycle
0

Path of Exile 2 currently has 805 live Twitch viewers, while The Cycle has 0.

YouTube subscribers

Path of Exile 2
432kUp 0.2%
The Cycle
17.3k

Path of Exile 2 currently has about 25× as many YouTube subscribers as The Cycle — 432,000 vs 17,300.

Reddit members

Path of Exile 2
—
The Cycle
6.1k

The Cycle currently has 6,051 subreddit members; no comparable data is tracked for Path of Exile 2.

How these estimates are made

Path of Exile 2

Path of Exile 2 is estimated to have 44k – 160k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Cycle

The Cycle is estimated to have 10 – 35 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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