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Head to head

Path of Exile 2 vs SpessVR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
June 2021 · 5 years ago

Daily players

46k – 160k
1 – 390

Estimated players

75.2kDown 1.8%
104Up 5.9%

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Path of Exile 2SpessVR

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~78.6kDown 24%
September 2026~103.8kUp 30%
August 2026~79.8kUp 101%
July 2026~39.7k—

SpessVR

Average monthly estimated players
MonthEstimated playersChange
October 2026~103
September 2026~103Down 1.0%
August 2026~104Down 1.0%
July 2026~105—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Path of Exile 2
11.3kDown 75%
SpessVR
—

Path of Exile 2 currently has 11,340 peak concurrent Steam players; no comparable data is tracked for SpessVR.

Twitch viewers

Path of Exile 2
728Down 83%
SpessVR
—

Path of Exile 2 currently has 728 live Twitch viewers; no comparable data is tracked for SpessVR.

YouTube subscribers

Path of Exile 2
431kUp 0.2%
SpessVR
139

Path of Exile 2 currently has about 3101× as many YouTube subscribers as SpessVR — 431,000 vs 139.

Discord members

Path of Exile 2
—
SpessVR
297Up 0.3%

SpessVR currently has 297 Discord members; no comparable data is tracked for Path of Exile 2.

How these estimates are made

Path of Exile 2

Path of Exile 2 is estimated to have 46k – 160k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpessVR

SpessVR is estimated to have 1 – 390 players a day. Around 770 – 80k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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