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Head to head

Path of Exile 2 vs Rogalia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
December 2016 · 10 years ago

Daily players

230k – 800k
10 – 35

Estimated players

115kUp 44%
115

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows
  • macOS
  • Linux

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Path of Exile 2Rogalia

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~115.5kUp 45%
August 2026~79.8kUp 101%
July 2026~39.7k

Rogalia

Average monthly estimated players
MonthEstimated playersChange
September 2026~115
August 2026~115Up 17%
July 2026~98

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Path of Exile 2
47.3kUp 108%
Rogalia
6Up 20%

Path of Exile 2 currently has about 7880× as many peak concurrent Steam players as Rogalia — 47,277 vs 6.

Twitch viewers

Path of Exile 2
11.4kUp 488%
Rogalia

Path of Exile 2 currently has 11,360 live Twitch viewers; no comparable data is tracked for Rogalia.

YouTube subscribers

Path of Exile 2
430kUp 0.9%
Rogalia
216Up 0.9%

Path of Exile 2 currently has about 1991× as many YouTube subscribers as Rogalia — 430,000 vs 216.

Discord members

Path of Exile 2
Rogalia
146Down 2.7%

Rogalia currently has 146 Discord members; no comparable data is tracked for Path of Exile 2.

How these estimates are made

Path of Exile 2

Path of Exile 2 is estimated to have 230k – 800k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rogalia

Rogalia is estimated to have 10 – 35 players a day. Around 17k – 42k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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