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Head to head

Pandemic Express: Zombie Escape vs The Cycle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
September 2019 · 7 years ago

Daily players

3 – 9
5 – 18

Estimated players

87.5kUp 0.1%
6.9k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Pandemic Express: Zombie EscapeThe Cycle

Pandemic Express: Zombie Escape

Average monthly estimated players
MonthEstimated playersChange
August 2026~87.3kUp 0.4%
July 2026~87k

The Cycle

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.9k
July 2026~6.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pandemic Express: Zombie Escape
0
The Cycle
4Up 100%

Pandemic Express: Zombie Escape currently has 0 peak concurrent Steam players, while The Cycle has 4.

YouTube subscribers

Pandemic Express: Zombie Escape
870kUp 0.1%
The Cycle
17.3k

Pandemic Express: Zombie Escape currently has about 50× as many YouTube subscribers as The Cycle — 870,000 vs 17,300.

Reddit members

Pandemic Express: Zombie Escape
The Cycle
6k

The Cycle currently has 6,033 subreddit members; no comparable data is tracked for Pandemic Express: Zombie Escape.

Twitch viewers

Pandemic Express: Zombie Escape
The Cycle
0

The Cycle currently has 0 live Twitch viewers; no comparable data is tracked for Pandemic Express: Zombie Escape.

How these estimates are made

Pandemic Express: Zombie Escape

Pandemic Express: Zombie Escape is estimated to have 3 – 9 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Cycle

The Cycle is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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