Head to head
Pandemic Express: Zombie Escape vs Second Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Pandemic Express: Zombie Escape
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~88.5k | Up 0.5% |
| October 2026 | ~88.1k | Up 0.5% |
| September 2026 | ~87.6k | Up 0.3% |
| August 2026 | ~87.4k | Up 0.5% |
| July 2026 | ~87k | — |
Second Life
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~8.5k | Up 0.2% |
| October 2026 | ~8.5k | Up 0.3% |
| September 2026 | ~8.5k | Up 0.3% |
| August 2026 | ~8.5k | Up 0.2% |
| July 2026 | ~8.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pandemic Express: Zombie Escape
- 0Down 100%
- Second Life
- —
Pandemic Express: Zombie Escape currently has 0 peak concurrent Steam players; no comparable data is tracked for Second Life.
YouTube subscribers
- Pandemic Express: Zombie Escape
- 881kUp 0.9%
- Second Life
- 59.3kUp 0.2%
Pandemic Express: Zombie Escape currently has about 15× as many YouTube subscribers as Second Life — 881,000 vs 59,300.
Reddit members
- Pandemic Express: Zombie Escape
- —
- Second Life
- 25.9kUp 0.6%
Second Life currently has 25,867 subreddit members; no comparable data is tracked for Pandemic Express: Zombie Escape.
How these estimates are made
Pandemic Express: Zombie Escape
Pandemic Express: Zombie Escape is estimated to have 3 – 9 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Second Life
Second Life is estimated to have 63 – 29k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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