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Head to head

Palworld vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
December 2016 · 10 years ago

Daily players

360k – 1m
280 – 990

Estimated players

377.8k
77.6k

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

PalworldZula

Palworld

Average monthly estimated players
MonthEstimated playersChange
September 2026~372.6kDown 17%
August 2026~446.2kDown 7.6%
July 2026~483.1k

Zula

Average monthly estimated players
MonthEstimated playersChange
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palworld
115kDown 72%
Zula
116

Palworld currently has about 991× as many peak concurrent Steam players as Zula — 114,981 vs 116.

Discord members

Palworld
316.1kUp 2.9%
Zula
1.3kUp 0.9%

Palworld currently has about 236× as many Discord members as Zula — 316,127 vs 1,341.

Reddit members

Palworld
890.6kUp 4.0%
Zula

Palworld currently has 890,604 subreddit members; no comparable data is tracked for Zula.

Twitch viewers

Palworld
5.2kDown 76%
Zula
2Up 100%

Palworld currently has about 2585× as many live Twitch viewers as Zula — 5,170 vs 2.

YouTube subscribers

Palworld
612kUp 2.0%
Zula
765k

Zula currently has about 1.3× as many YouTube subscribers as Palworld — 765,000 vs 612,000.

How these estimates are made

Palworld

Palworld is estimated to have 360k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 280 – 990 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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