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Head to head

Palworld vs Trigger Impact

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

July 2026 · 1 month ago
To be announced

Daily players

1m – 4m
No population data

Estimated players

520.4kDown 11%
4

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

PalworldTrigger Impact

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~525.2kUp 8.7%
July 2026~483.1k

Trigger Impact

Average monthly estimated players
MonthEstimated playersChange
August 2026~4
July 2026~4

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palworld
340.6kDown 27%
Trigger Impact

Palworld currently has 340,578 peak concurrent Steam players; no comparable data is tracked for Trigger Impact.

Discord members

Palworld
310.2kUp 1.2%
Trigger Impact

Palworld currently has 310,187 Discord members; no comparable data is tracked for Trigger Impact.

Reddit members

Palworld
863.3kUp 1.6%
Trigger Impact

Palworld currently has 863,324 subreddit members; no comparable data is tracked for Trigger Impact.

Twitch viewers

Palworld
14.2kDown 64%
Trigger Impact

Palworld currently has 14,163 live Twitch viewers; no comparable data is tracked for Trigger Impact.

YouTube subscribers

Palworld
603kUp 0.8%
Trigger Impact
38

Palworld currently has about 15868× as many YouTube subscribers as Trigger Impact — 603,000 vs 38.

How these estimates are made

Palworld

Palworld is estimated to have 1m – 4m players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trigger Impact

Trigger Impact is estimated to have 1 – 300 players a day. Around 420 – 47k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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