Head to head
Palworld vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~506.4k | Up 4.8% |
| July 2026 | ~483.1k | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.8k | Up 7.4% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 265.6kDown 34%
- The Crew 2
- 519Down 10%
Palworld currently has about 512× as many peak concurrent Steam players as The Crew 2 — 265,584 vs 519.
Discord members
- Palworld
- 311.8kUp 1.2%
- The Crew 2
- 102k
Palworld currently has about 3.1× as many Discord members as The Crew 2 — 311,761 vs 101,978.
Reddit members
- Palworld
- 868.1kUp 1.4%
- The Crew 2
- 21.9k
Palworld currently has about 40× as many subreddit members as The Crew 2 — 868,053 vs 21,907.
Twitch viewers
- Palworld
- 11.3kDown 48%
- The Crew 2
- 52Down 1.9%
Palworld currently has about 217× as many live Twitch viewers as The Crew 2 — 11,277 vs 52.
YouTube subscribers
- Palworld
- 605kUp 0.8%
- The Crew 2
- —
Palworld currently has 605,000 YouTube subscribers; no comparable data is tracked for The Crew 2.
How these estimates are made
Palworld
Palworld is estimated to have 700k – 3m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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