Head to head
Palworld vs Sword Dance
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~359.7k | Down 19% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Sword Dance
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 69.4kDown 63%
- Sword Dance
- 0
Palworld currently has 69,383 peak concurrent Steam players, while Sword Dance has 0.
Discord members
- Palworld
- 316.8kUp 1.0%
- Sword Dance
- —
Palworld currently has 316,795 Discord members; no comparable data is tracked for Sword Dance.
Reddit members
- Palworld
- 899.8kUp 2.4%
- Sword Dance
- —
Palworld currently has 899,799 subreddit members; no comparable data is tracked for Sword Dance.
Twitch viewers
- Palworld
- 1.2kDown 89%
- Sword Dance
- —
Palworld currently has 1,249 live Twitch viewers; no comparable data is tracked for Sword Dance.
YouTube subscribers
- Palworld
- 613kUp 0.8%
- Sword Dance
- —
Palworld currently has 613,000 YouTube subscribers; no comparable data is tracked for Sword Dance.
How these estimates are made
Palworld
Palworld is estimated to have 190k – 680k players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sword Dance
Sword Dance is showing no measurable concurrent players on Steam. Around 300 – 770 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


