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Head to head

Palworld vs Space Castle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
October 2018 · 8 years ago

Daily players

390k – 1m
No population data

Estimated players

377.5kDown 3.0%

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

PalworldSpace Castle

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~454kDown 6.0%
July 2026~483.1k

Space Castle

Average monthly estimated players
MonthEstimated playersChange
August 2026
July 2026

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palworld
116.3kDown 81%
Space Castle

Palworld currently has 116,268 peak concurrent Steam players; no comparable data is tracked for Space Castle.

Discord members

Palworld
315.4kUp 4.9%
Space Castle

Palworld currently has 315,369 Discord members; no comparable data is tracked for Space Castle.

Reddit members

Palworld
885.3kUp 6.1%
Space Castle

Palworld currently has 885,313 subreddit members; no comparable data is tracked for Space Castle.

Twitch viewers

Palworld
9.3kDown 69%
Space Castle

Palworld currently has 9,327 live Twitch viewers; no comparable data is tracked for Space Castle.

YouTube subscribers

Palworld
610kUp 3.2%
Space Castle

Palworld currently has 610,000 YouTube subscribers; no comparable data is tracked for Space Castle.

How these estimates are made

Palworld

Palworld is estimated to have 390k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Space Castle

Space Castle is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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