Head to head
Palworld vs Soviet Jump Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~369k | Down 17% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Soviet Jump Game
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~140 | |
| August 2026 | ~140 | |
| July 2026 | ~140 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 120.7kDown 53%
- Soviet Jump Game
- —
Palworld currently has 120,733 peak concurrent Steam players; no comparable data is tracked for Soviet Jump Game.
Discord members
- Palworld
- 316.8kUp 1.6%
- Soviet Jump Game
- —
Palworld currently has 316,805 Discord members; no comparable data is tracked for Soviet Jump Game.
Reddit members
- Palworld
- 895kUp 2.8%
- Soviet Jump Game
- —
Palworld currently has 895,004 subreddit members; no comparable data is tracked for Soviet Jump Game.
Twitch viewers
- Palworld
- 1.8kDown 82%
- Soviet Jump Game
- —
Palworld currently has 1,832 live Twitch viewers; no comparable data is tracked for Soviet Jump Game.
YouTube subscribers
- Palworld
- 613kUp 1.2%
- Soviet Jump Game
- —
Palworld currently has 613,000 YouTube subscribers; no comparable data is tracked for Soviet Jump Game.
How these estimates are made
Palworld
Palworld is estimated to have 290k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Soviet Jump Game
Soviet Jump Game is showing no measurable concurrent players on Steam. Around 37k – 96k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


