Head to head
Palworld vs Slither.io
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~371.1k | Down 17% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Slither.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.4k | Up 1.6% |
| August 2026 | ~1.4k | Up 0.8% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 74.1kDown 77%
- Slither.io
- —
Palworld currently has 74,109 peak concurrent Steam players; no comparable data is tracked for Slither.io.
Discord members
- Palworld
- 316.8kUp 2.1%
- Slither.io
- —
Palworld currently has 316,817 Discord members; no comparable data is tracked for Slither.io.
Reddit members
- Palworld
- 893.4kUp 3.3%
- Slither.io
- 12.1kUp 0.9%
Palworld currently has about 74× as many subreddit members as Slither.io — 893,426 vs 12,062.
Twitch viewers
- Palworld
- 2.1kDown 85%
- Slither.io
- 3
Palworld currently has about 711× as many live Twitch viewers as Slither.io — 2,134 vs 3.
YouTube subscribers
- Palworld
- 612kUp 1.5%
- Slither.io
- —
Palworld currently has 612,000 YouTube subscribers; no comparable data is tracked for Slither.io.
How these estimates are made
Palworld
Palworld is estimated to have 290k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Slither.io
Slither.io is estimated to have 89 – 42k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


