Head to head
Palworld vs Ship of Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~331.3k | Down 5.9% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Ship of Heroes
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~280 | Down 0.7% |
| September 2026 | ~282 | |
| August 2026 | ~282 | Up 0.4% |
| July 2026 | ~281 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 37.3kDown 26%
- Ship of Heroes
- 0
Palworld currently has 37,276 peak concurrent Steam players, while Ship of Heroes has 0.
Discord members
- Palworld
- 312.8kDown 1.1%
- Ship of Heroes
- —
Palworld currently has 312,820 Discord members; no comparable data is tracked for Ship of Heroes.
Reddit members
- Palworld
- 907.8kUp 0.6%
- Ship of Heroes
- —
Palworld currently has 907,804 subreddit members; no comparable data is tracked for Ship of Heroes.
Twitch viewers
- Palworld
- 341Down 79%
- Ship of Heroes
- 0
Palworld currently has 341 live Twitch viewers, while Ship of Heroes has 0.
YouTube subscribers
- Palworld
- 614k
- Ship of Heroes
- 2.7k
Palworld currently has about 227× as many YouTube subscribers as Ship of Heroes — 614,000 vs 2,700.
How these estimates are made
Palworld
Palworld is estimated to have 93k – 330k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ship of Heroes
Ship of Heroes is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


