Head to head
Palworld vs Second Galaxy
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~369k | Down 17% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Second Galaxy
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~661 | |
| August 2026 | ~661 | Up 0.2% |
| July 2026 | ~660 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 120.7kDown 53%
- Second Galaxy
- 0Down 100%
Palworld currently has 120,733 peak concurrent Steam players, while Second Galaxy has 0.
Discord members
- Palworld
- 316.8kUp 1.6%
- Second Galaxy
- —
Palworld currently has 316,805 Discord members; no comparable data is tracked for Second Galaxy.
Reddit members
- Palworld
- 895kUp 2.8%
- Second Galaxy
- 2.8kUp 0.2%
Palworld currently has about 325× as many subreddit members as Second Galaxy — 895,004 vs 2,757.
Twitch viewers
- Palworld
- 1.8kDown 82%
- Second Galaxy
- —
Palworld currently has 1,832 live Twitch viewers; no comparable data is tracked for Second Galaxy.
YouTube subscribers
- Palworld
- 613kUp 1.2%
- Second Galaxy
- 2.6k
Palworld currently has about 232× as many YouTube subscribers as Second Galaxy — 613,000 vs 2,640.
How these estimates are made
Palworld
Palworld is estimated to have 290k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Second Galaxy
Second Galaxy is showing no measurable concurrent players on Steam. Around 33k – 84k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


