Head to head
Palworld vs Sailaway
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~331.6k | Down 5.8% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Sailaway
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~180 | |
| September 2026 | ~180 | Up 0.6% |
| August 2026 | ~179 | |
| July 2026 | ~179 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 37.3kDown 26%
- Sailaway
- 1
Palworld currently has about 37276× as many peak concurrent Steam players as Sailaway — 37,276 vs 1.
Discord members
- Palworld
- 312.8kDown 1.1%
- Sailaway
- —
Palworld currently has 312,820 Discord members; no comparable data is tracked for Sailaway.
Reddit members
- Palworld
- 907.8kUp 0.6%
- Sailaway
- —
Palworld currently has 907,804 subreddit members; no comparable data is tracked for Sailaway.
Twitch viewers
- Palworld
- 486Down 71%
- Sailaway
- —
Palworld currently has 486 live Twitch viewers; no comparable data is tracked for Sailaway.
YouTube subscribers
- Palworld
- 614k
- Sailaway
- 769Up 0.3%
Palworld currently has about 798× as many YouTube subscribers as Sailaway — 614,000 vs 769.
How these estimates are made
Palworld
Palworld is estimated to have 93k – 330k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sailaway
Sailaway is estimated to have 3 – 9 players a day. Around 29k – 74k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


